﻿using System;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;

namespace Studio
{
	// Token: 0x020004B0 RID: 1200
	[AddComponentMenu("Studio/GUI/Input Field", 1000)]
	public class StudioInputField : InputField
	{
		// Token: 0x06001E0F RID: 7695 RVA: 0x000BEA9C File Offset: 0x000BCC9C
		public override void OnSelect(BaseEventData eventData)
		{
			base.OnSelect(eventData);
		}

		// Token: 0x06001E10 RID: 7696 RVA: 0x000BEAA8 File Offset: 0x000BCCA8
		public override void OnDeselect(BaseEventData eventData)
		{
			base.OnDeselect(eventData);
		}

		// Token: 0x06001E11 RID: 7697 RVA: 0x000BEAB4 File Offset: 0x000BCCB4
		public override void OnSubmit(BaseEventData eventData)
		{
			base.OnSubmit(eventData);
		}

		// Token: 0x06001E12 RID: 7698 RVA: 0x000BEAC0 File Offset: 0x000BCCC0
		protected override void Start()
		{
			base.Start();
		}
	}
}
